Wednesday, 16 November 2011

Day 53 : Volumetric lights V

Mr Ron said that my lights get blown out during compositing in after effects, which means the lights streak get thinned out. Need to render an alpha channel


I tried compositing in both AE and nuke. I had to play around and conform to the new software. Thankfully ziyaad taught me how to roto out the top part, the intention was to blast up the glow and do some colour correction, indicating the direction of the origins of the lights.
Mr Douglas said that my lights are more or less done, i would try to do an animated sequence of it tomorrow, and consult Mr Ron for the solution of the glass shader.
Mr Douglas also share with us many great insights about how to present in our final week, just fully exhibit all your efforts done in these three months.
Leaving the comp to render the sea of glass sequence for comp tomorrow

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