Today i continued to tweak and construct the terrain and also
test out the render with a shader applied
I also read bryan's fyp blog since he was working on terrain as well
I got some good references and link from his site
On top of that, i found a guide to write a very basic VFX shader online
Even though it stated basic, but it still seem complex and ambiguous to me
The guide for basic shader |
Stone asset for reference (Found in bryan's blog) |
Ref pic 1 |
Ref pic 2 |
Ref pic 3 The reference pictures above were of great help to me And here's my progress today |
I tried applying a shader done by jwoelper in the odforce forum(http://forums.odforce.net/index.php?/topic/10798-procedural-stonesrocks/page__hl__jwoelper) |
Test render 1 |
Test render 2 |
No comments:
Post a Comment