Tuesday, 13 September 2011

Day 7 : Changing to the commercialized version

Today we shifted to the vfx room, where the houdini is a commercialized version. I encountered quite a couple of hassle, such as rendering error and slow video buffering time. Today my objective would be transporting the non-commercialized file of my terrain to the commercialized one. Ziyaad advises me to take screenshots of each network and rebuild them accordingly in the commercialized version, i am still working on the shader, have got to improvise with more stuff on the displacement map.


height map

height map creator with layer

vopcop network

vopsop network

I have found a good reference for the heaven terrain model,
which is the transparent rainbow bridge in the movie Thor.
It looks very spectacular
The terrain should be easy to construct
But the colourful, refractive & transparent shader which is something hard i have to mull over
 And Mr Ron is coming back tomorrow, that's awesome

Thor's rainbow bridge screenshots:




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