Wednesday, 5 October 2011

Day 24 : Trying to get a displacement pattern

Mr Ron came in today, he shown me how to utilize the pattern from the built-in patterns such as woodplanks, which contains a decent looking pattern, he also told me to explore more and make use of the available default patterns to look for the ideal one and revise it instead of spending a lot of time to build one from scratch

Got the initial pattern on there already, the displacement patterns is derived from a portion of the network in the woodplanks node

Artifects showing while rendering, Then i manage to recitify it with the displacement bound, by unticking the true displacements tab and ticking the re-dice displacements

Mr Ron told me to play around see where to place the random node to acquire the randomized cubes pattern, eventually i found a good spot to put it in which is in between the make_bricks and vertical_stripes in the s input/output. It is slightly randomized in a way, but not all the way

Close up of the patterns


With patterns

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